
- Cypher system pdf collection code#
- Cypher system pdf collection crack#
When only one condition is listed, then the box and contents are in the same condition.
Cypher system pdf collection code#
Boxed items are listed as "code/code" where the first code represents the box, and the second code describes the contents. The Cypher System Rulebook gives you everything you need to run the game you want to play using the critically acclaimed, award-winning, and just plain fun to play Cypher System! Start a new campaign set in a fantasy land of elves and fae creatures, a science fiction setting spanning the galaxy, or a modern slasher horror game-or add scads of new options to your Numenera or The Strange campaign.
Great GM advice on adapting the Cypher System to a variety of settings, and on running a fun, engaging, fast-paced, easy-to-GM game. Loads of equipment and hundreds of cyphers and artifacts. Four new character types, each customizable to the needs of your setting. Systems for issues such as vehicle combat, crafting, and insight, among others. Genre-specific rules and advice for fantasy games, modern games, science-fiction games, horror, and superheroes. The Cypher System Rulebook gives you 416 pages of character options, equipment, game rules, special coverage of key genres, creatures, NPCs, and cyphers. There are pages and pages of content you can make use of in your existing game, even if you never take the Cypher System into another genre! Many of the optional genre rules will benefit your campaign as well. Cypher system pdf collection crack#
If you’re already a fan of Numenera and/or The Strange, you’ll find new descriptors, foci, types, creatures, cyphers, and artifacts you can use in your campaign the minute you crack open the book. It’s everything you need to play virtually any game using the Cypher System rules. The Cypher System Rulebook adapts the Cypher System-the critically acclaimed, award-winning rules set that drives Numenera and The Strange-to an unlimited range of campaigns and genres, giving you the complete rules set (along with dozens of optional and genre-specific rules) and hundreds of character options, creatures, cyphers, and other resources. Take the Cypher System to the limits of your imagination with this hefty rulebook that extends the system to fantasy, science-fiction, horror, modern-day, and superhero settings-or any setting you can imagine! What will your Cypher System campaign be?Ī Cypher System campaign of Victorian horror? High fantasy? Espionage? Galaxy-spanning space opera? With the Cypher System Rulebook, running any of those is as easy as running or playing The Strange or Numenera.